
Systems & GamesC
ArenaBinAllocator
Custom arena memory allocator in C with size-class bins, written for predictable allocation performance.
A hand-rolled memory allocator in C that carves fixed arenas into size-class bins.
- O(1) allocation and free for binned sizes; no per-allocation syscalls.
- Arena reset semantics for bulk-free workloads (parsers, per-frame game state).
- Debug instrumentation for leak and double-free detection.